Hello Contestants!

The Coliseum will be updated on 5/4 at 02:30 (UTC). When the update hits, players will be sent back to the main menu and match replays from the previous version will no longer be viewable. We’re very sorry for any inconvenience this may cause!

Update Content:
【Soul Power Recovery Rate Adjustment】
【New Cards】
【New Exclusive Bundles For Sale】
【Top Up Event】
【Daily Victory Mission Adjustments & Rules】
【Playground Reward Adjustments】
【Mission System Reward Adjustments】
【Waterfall of Time Adjustments】
【Tower of Honor Reward Adjustments】
【Balance Changes】
【Other】


【Soul Power Recovery Rate Adjustment】

  • Initial Soul Power: 6→7
  • Initial Soul Power recovery rate will be 1.3x the current initial recovery rate
  • Recovery rate will no longer change to 1.5x after 60 seconds or 2.5x after 180 seconds
  • The only point at which the recovery rate will change is after 120 seconds, where the rate will double (i.e. 2.6x the current initial recovery rate)

※For full details please see our previous post named Soul Power Recovery Rate Adjustment.

【New Cards】

  • Gaia Neutral: Jubilant Juicer & Smart Shooter

※ The above cards will be added to the game on 5/4/2021 02:30 (UTC)!
※ These cards cannot be obtained through either Republican or Alien starter packs. Before buying packs, players can check drop rates to see what cards they may contain.

【New Exclusive Bundles For Sale】

  1. Jubilant Juicer ‧ Order Up
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x2500, Jubliant Juicer x10, Gaia Power Pack x2
  • Price: USD $24.99
  • Requirements: Total ranking score of over 300 and must have participated in 1 Battlefield match
  1. Jubilant Juicer ‧ Free Delivery
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x3500, Jubliant Juicer x20, Gaia Power Pack x3, Stardust x10
  • Price: USD $34.99
  • Requirements: Purchase ““Jubilant Juicer ‧ Order Up””
  1. Jubilant Juicer ‧ VIP
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x4500, Jubliant Juicer x30, Gaia Power Pack x5, Stardust x15
  • Price: USD $44.99
  • Requirements: Purchase ““Jubilant Juicer ‧ Free Delivery””
  1. Smart Shooter ‧ Lock On
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x1500, Smart Shooter x21, Gaia Power Pack x2
  • Price: USD $19.99
  • Requirements: Total ranking score of over 300 and must have participated in 1 Battlefield match
  1. Smart Shooter ‧ Take Aim
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x2500, Smart Shooter x40, Gaia Power Pack x2, Stardust x5
  • Price: USD $24.99
  • Requirements: Purchase ““Smart Shooter ‧ Lock On””
  1. Smart Shooter ‧ Direct Hit
  • Availability: 5/4/2021 03:00 ~ 5/25/2021 03:00 (UTC)
  • Contents: Soulstones x3500, Smart Shooter x70, Gaia Power Pack x3, Stardust x10
  • Price: USD $34.99
  • Requirements: Purchase ““Smart Shooter ‧ Take Aim””

【Top Up Event】

  • Event Period: 2021/5/4 03:00 ~ 2021/5/25 02:59 (UTC)
  • Event Details: When spending greater than or equal to one of the specified amounts during the event, players can access the ““Top Up Event”” page via the top-left of their screens to instantly redeem rewards. After redeeming, the rewards will be instantly sent to players’ inboxes.

※ We will release a post will full details of the ““Top Up Event”” in the near future.

【Daily Victory Mission Adjustments & Rules】

  • Each mission reward will increase from 150 coins to 300 coins
  • Time for the mission to reset will increase from 3600s to 7200s
  • The number of missions that can be completed will increase from 3 to 5

※ Following the 5/4 update, any Daily Victory Mission progress that players’ currently had will be reset to 0. To make up for this, we will compensate all players with 1000 coins.
※ New rules for the Daily Victory Mission:

  • Every 7200s, players can receive 1 Daily Victory Mission reward, up to a maximum of 5 in any one day (including the mission currently in progress)
  • The mission reset timer will stop once a player reaches the daily limit of 5 missions
  • Each time a player receives a reward, the number of accumulated victories will drop by 3 and the remaining mission left for the day will reduced by 1
  • When completed missions are reset back to 0 each day, the number of accumulated victories will also be reset to 0

【Playground Reward Adjustments】

  • Playground Rewards will now reset every Monday, Wednesday and Friday at 03:00 (UTC)
  • Every round of Playground Rewards will now contain a Shiny Star Pack
  • There are also adjustments to the other rewards, however in general, Playground Rewards will be far more generous than before

※ The new Playground Reward adjustments will be implemented on 5/7 03:00 (UTC).

【Mission System Reward Adjustments】

  • Around half of the mission rewards will be changed from coins to Soulstones

【Waterfall of Time Adjustments】

  • Costs for using the Waterfall of Time will be changed to [Free -> 500 coins -> 500 coins -> 20 Soulstones] (from left to right represents 1st to 4th use each day)
  • Rewards will no longer include coins, instead only dust and cards
  • Probability of receiving extra awards has increased by 4x and players will have a chance to get extra rewards on each of the 4 uses each day (previously only the 3rd and 4th uses had the chance for extra rewards)

【Tower of Honor Reward Adjustments】

  • Reaching the following scores will reward players with a Shiny Star Pack x1: 125, 425, 700, 1450, 2150, 2450
  • Players who have already reached these scores will be able to receive the new rewards after the update

【Balance Changes】

  • This update will see balance changes to the following cards: Stealth Breaker, Broodworm, Demolisher, Raabid, Siege Ram. For a detailed description of the changes, please see the Balance Changes announcement, or head to the official Soul of Eden website.

【Other】

  • Cards with Movement Speeds of 4.9 will be adjusted to 5
  • Cards with Movement Speeds of 10.1 will be adjusted to 10 (these cards will go from a classification of ““Very Fast”” to ““Fast””, however the actual in-game effects will be negligible)